SOCIAL NETBALL RULES.
1.1 The SportUP Netball leagues are based on that of the ‘Netball Australia Official Rule Book 2016’.
1.2 The rules in this document take precedence in the event of any discrepancy.
1.3 It is the responsibility of each player to be familiar with these rules.
2.1 Team Registration Fees must be paid prior to Round 2.
2.2 All players must be registered online before participating.
2.3 The playing of unregistered players is not permitted and may result in loss of match points.
3.1 Games shall consist of 4 X 9 minute quarters. Teams are to change ends at the end of each quarter.
3.2 There will be a one minute quarter-time break.
3.3 A match is started and finished by the umpires whistle.
4.1 You can register players online here – https://www.sportupsunshine.com.au/add-players/
4.2 All outstanding payments must be made prior to match commencement.
4.3 Teams must have a minimum of 5 registered players for a game to count in standings, teams are legally allowed to pickup, up to two ‘ringers’ to make a team of 7. Teams may not pickup any players to exceed a team of 7 and fill in players must be agreed upon with the opposition BEFORE THE GAME BEGINS.
4.4 If a team has to use more than 2 fill in players they must let the umpires know at the beginning of the game. The game will be counted as a scratch match and the opposing team will win 10-0 – no forfeit fee will apply.
Teams can only pickup extra substitutions at the BEGINNING of the game. None throughout.
Time of Match
5.1 Teams are to be on court at the scheduled game time.
5.2 The umpire will start the clock at the scheduled match time to ensure that all teams have a full match.
5.3 The clock will not be stopped, except in the case of injury.
5.4 Teams are to have a minimum of 5 players on court before a match can commence.
5.5 The following penalties apply for lateness:
1-3 mins: 3 goals
3-9 mins: 6 goals
9-12 mins: 9 goals
12+ mins: Forfeit
5.6 A forfeit will result in a 20-0 win awarded to the opposition. All forfeits are charged at the full match rate of $89. The forfeit fee is to be paid prior to a teams next match.
5.7 A forfeit without notification may result in removal from league.
6.1 A maximum of 7 players are permitted on court at any one time.
6.2 A team may have up to 5 substitutes.
6.3 Senior Mixed teams may only have a maximum of 3 males on the court at any one time.
6.3a Male players shall play one in each area of the court (mid court, goals, and defence). The
combinations available are:
1st male player can be either GS or GA
2nd male player can be either WA or C or WD
3rd male player can be either GD or GK
6.4 If requested, team contacts must notify the umpire of player names.
6.5 Players are only permitted to play for one team per night at any particular venue, unless requested otherwise.
6.6 Teams playing ineligible players, relating to rule 6.5, may lose match points.
6.7 There can only be one male permitted in each third of the court. This means one shooter either GS or GA, one mid court player C, WA and WD and one defender GK or GD. There cannot be one in goals and two mid court positions or two males in goals or defence.
6.8 For all SportUP competitions, players must be a minimum of 15 years of age to participate. It is the responsibility of each team to ensure this rule is enforced at all times.
7.1 All team tops must be the same colour.
7.2 All players must wear suitable sporting footwear and clothing this clothing must cover their torso.
7.3 All players must remove all jewellery at the start of the game. This includes any watches, wristbands, rings, necklaces, FitBits etc. External body piercings can be taped down. Umpires will have final say on what constitutes as dangerous and have the power to remove any players from the game who do not comply to this rule.
7.4 Teams are to provide their own bibs to wear at the venue.
8.1 Teams can make substitutions at quarter intervals. Should a player leave the court for injury or illness, a substitution can be made. Substitutions or team changes made during an injury or illness break must involve the injured or ill player.
8.2 There is no limit on the amount of substitutions a team is permitted to make during a match.
9.1 In the case of an injury occurring, the clock will be stopped up to a maximum of 5 minutes.
9.2 An injured player must leave the court as soon as reasonably possible.
9.3 Once an injured player leaves the court, their position may be filled by another player.
9.4 If a player is bleeding he or she must vacate the court immediately and cannot return until the bleeding has stopped.
9.5 An injury that causes a stoppage of over 15 minutes will result in the abandonment of the game. A 20-20 result will be recorded.
9.6 Any injury that might require further medical treatment must be reported to the Venue Manager on the Incident Report form.
10.1 Teams shall be awarded 3 points for a win.
10.2 Teams shall be awarded 1 points for a draw.
10.4 In the case of the game being abandoned, the game will be decided on a fault basis.
The following outlines possible outcomes:
– One team at fault: Opposition is awarded a 20-0 win
– Both teams at fault: No result (no points awarded)
10.5 In the case of a game cancellation due to weather or venue issue, the result will stand if more than 50% of the game has been played. If less than 50%, the result will be a 10-10 draw.
11.1 Social Points will be added to the points earned in the game as follows – Social Points will be added to the overall points for example;
EXAMPLE 1 – Team A 25 Vs 5 Team B
Team A plays Team B and Team A Wins 25 – 5 Team A will be awarded 3 Points and Team A 0 on top of this the scores from the opposing team will be added. Team A is awarded 3 points from their opposition as it was a fun game the umpires also rated Team A 3 points meaning they now have a total of 9 points.
Team B is awarded 0 for losing but is awarded 3 points from their opposition for a fun game and 3 points from the umpires giving them a total of 6 points.
EXAMPLE 2 – Team A 40 VS 7 Team B
Team A wins the game and gets 3 points but they were not social and the opposing team did not enjoy the lack of sportsmanship and the rough play they encountered they score their opposition 1 point.
The Umpires also didn’t enjoy umpiring Team A so they also give a 1 score.
Team A receives a total of 5 points.
Team B lost the game so is awarded 0 points but the opposition thought they were fair and social so gives them a 3 the umpires also thought they played fairly and as good sports so awarded 3 points.
Team B receives a total of 6 points.
Opposing team and umpires will rate your team out of 3 to give you a score out of 6;
ENJOYMENT RATING ➤ 3 (GREAT SCORE)
- Everyone on our team had an enjoyable time playing this opposition, there were no problems with any of their players.
- The team was fair in their gameplay and apologised if they caused an accidental foul.
- The team understood the rules of the game, listened to the referee and followed any calls they made without exception.
- Overall, our game was fun.
ENJOYMENT RATING ➤ 2 (AVERAGE SCORE)
- Most of our players enjoyed playing against most of the opposing team’s players.
- Our opponents exhibited some sportsmanship throughout the game.
- Our opponents sometimes questioned calls from the referee.
- Overall, the game was okay, but there were a few isolated plays that weren’t enjoyable.
ENJOYMENT RATING ➤ 1 (BELOW AVERAGE SCORE)
- Players did not enjoy playing against most of the opposing team’s players.
- Our opponents exhibited a lack of sportsmanship throughout the game.
- Our opponents were not following the referees calls and were talking back.
- Our opponents did not listen to the umpires, resulting in rude, unsportsmanlike or dangerous instances.
- Overall, several discrepancies or opposing players made the game not much fun to play
- Overall, this team was not fun to play against.
12.1 The umpires decision in all rulings is final.
12.2 If your team is asked to swap positions due to beating another team by a large number of points it is asked that you follow the instructions from the umpires or management this helps keep all of our games as social and enjoyable as possible for all of our teams.
SportUP Code of Conduct
The SportUP Code of Conduct is in place to ensure that all participants are able to be involved in an enjoyable and safe environment. As a condition of participation, all teams must agree to the following standards.
– Players must demonstrate respect for referees, other players, spectators and staff.
– The team contact is responsible for the actions of their team.
– The team contact is responsible for communicating all matters regarding participation.
Any breach of the above standards will result in an official warning or immediate dismissal from the competition. Anti-social behaviour, both on and off court, will not be tolerated.
Please note that banned players are not permitted to play for any team or enter the stadium during competition.
Two or more players from any one team involved in a breach of the Code of Conduct will result in the team and all individual players facing removal from the competition.
SportUP has the right to take any action deemed necessary in the best interests of all participants.
Suspension of Players
A player may be removed from the court for any reason at the Umpires discretion these are (But not limited to);
I) Repeatedly talking back to the umpire
II) Repeatedly questioning calls
III) Dangerous/ aggressive play
IV) Unsportsmanlike behaviour
V) Swearing at an opponent, teammate, umpire or spectator
If a player is removed from the court, they must remain off court for a minimum of 5 minutes. An umpire will indicate when the player is able to return to play.
If a player is removed for a second time, they must stay off court for the remainder of the game. A minimum of a 1-match ban will be handed out. Suspension length will be notified to the team contact prior to a teams next game.
In the case of a serious incident, a player may be removed from the court for the remainder of the game. A player may receive a longer suspension or be banned from the competition.
The League Manager will confirm suspension (including additional weeks) to the team contact prior to the next round of the competition.